IT 260 Advance Programming

Advance Programming Course Description

Object Oriented Programming focused on helping students become better programmers and understand C# program development through a variety of key features. It enabled students create GUI applications and apply concepts to applications in both the Console and GUI environments. The course was also geared at understanding that input, processing, and output are programming universals no matter the interface used. 

 

Personal Reflection

The Advance Programming Class

The programming aspect was interesting but required a great deal of patience and continued practicing. There are a variety of programming languages like Visual Basic, Java, and C++, however, our course focused on C# (C Sharp) which is a relatively new programming language that offer a wide range of options and features. Towards the end of the course, we were given a final project where we had to apply the fundamentals of Advance Programming concepts using C#. 


Overall Learning Objective in the Advance Programming Class

The course objective was to give  a broader understanding of                                                                   





Project

Advance Programming Project creating a Snake Game Application 

This application was designed for gamers who are interested in playing classic games whereby when the code is running, the game will commence automatically. The player will then use their keyboard right/left/up/down keys to control the snake. 

IT260 - Final Project Presentation Alvin J Landers & Kai Wong.pptx
Project Doc- Word Alvin Landers Kai Wong.docx